A Gamified Software Modeling Environment

We distinguish the use of gamification techniques to support learning of modeling towards three objectives: (1) learning of modeling principles, (2) learning of a modeling language, and (3) learning of a modeling tool.


#Team A group of researcher with a vision

Teachers, project leaders, and tool vendors have a hard time teaching or training their students, co-workers, or users.

We propose to apply gamification to the act of modeling itself as “a new way to help students and practitioners alike to learn both modeling and modeling tools“. 


Antonio Cicchetti

IDT Department, MälardalenUniversity, Västerås, Sweden

Annapaola Marconi

FBK - Trento, Italy

Maxime Savary-Leblanc

University of Lille, CEA LIST, France


Jordi Cabot



Mirko Perillo

FBK - Trento, Italy

Xavier Le Pallec

CRIStAL, IRCICA, University of Lille, France

Sebastien Gerard

CEA-List - France

Jean-Michel Bruel

IRIT, University of Toulouse, France


Hamna Aslam

IRIT, Innopolis University, Russia