PapyGame:
A Gamified Software Modeling Environment

We distinguish the use of gamification techniques to support learning of modeling towards three objectives: (1) learning of modeling principles, (2) learning of a modeling language, and (3) learning of a modeling tool.

 

#Team A group of researcher with a vision

Teachers, project leaders, and tool vendors have a hard time teaching or training their students, co-workers, or users.

We propose to apply gamification to the act of modeling itself as “a new way to help students and practitioners alike to learn both modeling and modeling tools“. 

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Antonio Cicchetti

IDT Department, MälardalenUniversity, Västerås, Sweden

Annapaola Marconi

FBK - Trento, Italy

Maxime Savary-Leblanc

University of Lille, CEA LIST, France

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Jordi Cabot

ICREA, UOC, Spain

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Mirko Perillo

FBK - Trento, Italy

Xavier Le Pallec

CRIStAL, IRCICA, University of Lille, France

Sebastien Gerard

CEA-List - France

Jean-Michel Bruel

IRIT, University of Toulouse, France

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Hamna Aslam

IRIT, Innopolis University, Russia