01 - Select games and create your content
Model and diagram creation
When creating a new series, you first need to create a standard Papyrus model.
Once it is done, you have to create the content of each level you want to include in the series.
Each new class diagram in the previously created model represents the content of one Level.
The class diagrams represent the model that players have to create to pass the level.
It contains annotated elements, which enables the game to identify elements to display or to hide when starting the game, according to the selected game specifications.
Each level has to be associated to one game, which will define the game mechanics for the player.
When playing, the selected game will take the associated class diagram, handle annotations on its elements, and create the initial class diagram which will be presented to the player at the beginning of the game.
For instance, when selecting the Hangman game for one level, the model elements which should be placed in the element container at the beginning have to be annotated with a specific suffix. This way, the game automatically creates the initial diagram and can automatically check the final diagram correctness.
PapyGame embeds 2 games by default: On Your Own, and the Hangman. Others games will be added, and users with development skills can create their own game using our development toolkit (development in progress).